Planet Unity
SpringFling - iPhone/iPod touch game
Have you ever wanted to be a spring? No? Oh, sure you have! Imagine the cool breeze in your face as you fly skyward, avoiding certain death in the cavernous depths below all while impressing your fans with your high flying springy antics. Fling your way up tree branches, fly through sewers, scale waterfalls, and collect silly hats.
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Categories: Planet Unity
joseph-pasek wrote a new blog post: First post is an uneventful one...
a rel="nofollow" target="_blank" href="http://infiniteunity3d.com/members/joseph-pasek/"joseph-pasek/a wrote a new blog post: a rel="nofollow" target="_blank" href="http://equalsequals.infiniteunity3d.com/2009/09/26/first-post-is-an-uneventful-one/"First post is an uneventful one.../a span class="time-since"/spanblockquotepThis blog will contain tutorials for Unity. I’ll try to cover a bit of everything, designing assets for Unity, textures, programming techniques, etc./p
pMy first tutorial will be on Coroutines and some practical examples thereof./p
pOnce I figure this new WordPress admin panel out (havn’t used wordpress in a year and a half+) I’ll get posting./p
pCheers!/p
/blockquote
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Categories: Planet Unity
Game nacional: as etapas de desenvolvimento de um game em Unity GameReporter.org
Categories: Planet Unity
untoldent wrote a new blog post: Five Common AS3 to UnityScript Translations
a rel="nofollow" target="_blank" href="http://infiniteunity3d.com/members/untoldent/"untoldent/a wrote a new blog post: a rel="nofollow" target="_blank" href="http://untoldent.infiniteunity3d.com/2009/09/25/five-common-as3-to-unityscript-translations/"Five Common AS3 to UnityScript Translations/a span class="time-since"/spanblockquotep br /
i’ve been using Unity3D on and off for a week now. i’d burned through about a dozen beginner tutorials, and am a little overwhelmed by how much i emdon’t/em know about the engine, which enables you to create 3D games to deploy to a number of platforms, including the iPhone and web browsers./p
pi’d look [...]/p
/blockquote
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Categories: Planet Unity
LEGO.com Star Wars The Quest for R2-D2
Categories: Planet Unity
Glasgow Mega Snake
Categories: Planet Unity
Wiimote headtracking at Nordic Game Jam 2008
Tags: wiimote, entertainment, nordic, game, jam, wii, unity, shiftcontrol, headtracking, http://shiftcontrol.dk
Categories: Planet Unity
Links for 2009-09-24 [del.icio.us]
- Unity Playhaven and Snowferno
There is a new player in the iPhone-support website game: PlayHaven. They are similar to Openfeint and Agon in that they provide some 3rd-party support for your game. Unlike OF and Agon, Playhaven does not provide leaderboards and that sort of thing, instead they are trying to build a gaming community around guides, hints, and forums.
Categories: Planet Unity
Max and The Magic Marker for Wii
Max and the Magic Marker Wii game made with Unity
Added By: Infinite Unity3DTags: max and the magic marker, wii, unity3d, infiniteunity3d
Categories: Planet Unity
Unity Playhaven and Snowferno
There is a new player in the iPhone-support website game: PlayHaven. They are similar to Openfeint and Agon in that they provide some 3rd-party support for your game. Unlike OF and Agon, Playhaven does not provide leaderboards and that sort of thing, instead they are trying to build a gaming community around guides, hints, and forums.
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Categories: Planet Unity
Links for 2009-09-23 [del.icio.us]
- United We Stand // Interview
When we first crossed the path of Unity late last year, it was in a demonstration of its power by then-Atari president Phil Harrison on the eve of his keynote at the Unity conference. A lot has changed since then, not the least of which has been another year of 200 per cent growth for the middleware company - here founder Nicholas Francis explains the journey of the past 12 months, and why the platform is just so popular for iPhone developers.
Categories: Planet Unity
behind the scenes at Nerjyzed
Tags: people, nerjyzed, entertainment, bcfx, black, college, football, vidoe, game
Categories: Planet Unity
Detonator 01
Categories: Planet Unity
United We Stand // Interview
When we first crossed the path of Unity late last year, it was in a demonstration of its power by then-Atari president Phil Harrison on the eve of his keynote at the Unity conference. A lot has changed since then, not the least of which has been another year of 200 per cent growth for the middleware company - here founder Nicholas Francis explains the journey of the past 12 months, and why the platform is just so popular for iPhone developers.
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/divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/9_UtCC0iAQI" height="1" width="1"/
Categories: Planet Unity
CPU and GPU “fusion”: rough roadmap from INTEL
Last year I've written about NVIDIA aiming for doing more general computation and INTEL going for more specialized, parallel vector computation. Since then we got tons of more info about Larabee, CUDA, Stream SDK, OpenCL, DirectCompute etc - all indicating that there might be a fusion one day.
According to a well-known german IT-News Site, INTEL [...]
Categories: Planet Unity
Import SketchUp to Unity3D | diamondTearz
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Categories: Planet Unity
Fiat site built with Unity3D -Incredible! diamondTearz’s Flex, Flash, iPhone Unity3D Blog
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Categories: Planet Unity
13 Reasons for Flash Developers to Learn Unity 3D
This post is in no way intended to be an anti-Flash post. Most of what I own and most of the programming skills that I have grown to acquire I owe to Flash. My point is merely to point out that there comes a time when a cutting edge interactive developer needs to venture outside his/her skill-set. This is espescially true when the venture takes so little energy and the ROI is so great! If you don#039;t know about the power of Unity yet I#039;m not13 Reasons for Flash Developers to Learn Unity 3D worried because you will. If you downloaded Unity, were wowed and then you
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Categories: Planet Unity


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