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untoldent wrote a new blog post: Made with Unity3D: Paradudes and Bomb Factory

Diamondtearz - Mon, 28/09/2009 - 7:29am
a rel="nofollow" target="_blank" href="http://infiniteunity3d.com/members/untoldent/"untoldent/a wrote a new blog post: a rel="nofollow" target="_blank" href="http://untoldent.infiniteunity3d.com/2009/09/28/made-with-unity3d-paradudes-and-bomb-factory/"Made with Unity3D: Paradudes and Bomb Factory/a span class="time-since"/spanblockquotepi ran into Zylex of a rel="nofollow" target="_blank" href="http://www.m2h.nl/"M2H Game Studio/a in the #Unity3D chat channel on IRC. He had just launched two products in the iPhone App Store and was trying to promote them. Since both products were made with Unity iPhone AND one was free AND he was gracious enough to provide a [...]/p /blockquote pa href="http://feedads.g.doubleclick.net/~a/tq3edzkkYASOef40e1HLYoHvFXg/0/da"img src="http://feedads.g.doubleclick.net/~a/tq3edzkkYASOef40e1HLYoHvFXg/0/di" border="0" ismap="true"/img/abr/ a href="http://feedads.g.doubleclick.net/~a/tq3edzkkYASOef40e1HLYoHvFXg/1/da"img src="http://feedads.g.doubleclick.net/~a/tq3edzkkYASOef40e1HLYoHvFXg/1/di" border="0" ismap="true"/img/a/pdiv class="feedflare" a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:yIl2AUoC8zA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:F7zBnMyn0Lo"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=PoVW3m01-d8:vZaEGXWl9Tg:F7zBnMyn0Lo" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:dnMXMwOfBR0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:7Q72WNTAKBA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=7Q72WNTAKBA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:V_sGLiPBpWU"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=PoVW3m01-d8:vZaEGXWl9Tg:V_sGLiPBpWU" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:qj6IDK7rITs"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=qj6IDK7rITs" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:gIN9vFwOqvQ"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=PoVW3m01-d8:vZaEGXWl9Tg:gIN9vFwOqvQ" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:63t7Ie-LG7Y"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=63t7Ie-LG7Y" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:l6gmwiTKsz0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=l6gmwiTKsz0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=PoVW3m01-d8:vZaEGXWl9Tg:TzevzKxY174"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=TzevzKxY174" border="0"/img/a /divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/PoVW3m01-d8" height="1" width="1"/
Categories: Planet Unity

Links for 2009-09-27 [del.icio.us]

Diamondtearz - Mon, 28/09/2009 - 12:00am
  • How to snap an iPhone screenshot
    If you've ever wanted to take a quick iPhone screenshot, whether it is send the picture of an app to a friend or to record your high score in a game for everyone to see, Apple has made it quite easy. And the screenshots are stored with your photos in the camera roll, so it is easy to get at them and email them to a friend.
Categories: Planet Unity

joseph-pasek wrote a new blog post: Tutorial: Coroutines (pt. 1) - Waiting for Input.

Diamondtearz - Sun, 27/09/2009 - 12:09pm
a rel="nofollow" target="_blank" href="http://infiniteunity3d.com/members/joseph-pasek/"joseph-pasek/a wrote a new blog post: a rel="nofollow" target="_blank" href="http://equalsequals.infiniteunity3d.com/2009/09/27/tutorial-coroutines-pt-1-waiting-for-input/"Tutorial: Coroutines (pt. 1) - Waiting for Input./a span class="time-since"/spanblockquotepIf you’re new to Unity, (and probably from the Flash camp) you may have heard some phrases being tossed around like “coroutine”, “yield”, and “asynchronous”./p pWhat is a coroutine you ask? Wait a minute, I can tell a method to pause for a frame and then continue doing whatever it was it was doing? Huh? I [...]/p /blockquote pa href="http://feedads.g.doubleclick.net/~a/fyUnLMoYhdcxfWhMzgOX3GRnmvI/0/da"img src="http://feedads.g.doubleclick.net/~a/fyUnLMoYhdcxfWhMzgOX3GRnmvI/0/di" border="0" ismap="true"/img/abr/ a href="http://feedads.g.doubleclick.net/~a/fyUnLMoYhdcxfWhMzgOX3GRnmvI/1/da"img src="http://feedads.g.doubleclick.net/~a/fyUnLMoYhdcxfWhMzgOX3GRnmvI/1/di" border="0" ismap="true"/img/a/pdiv class="feedflare" a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:yIl2AUoC8zA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:F7zBnMyn0Lo"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=O_Iq_zNWNik:kGh5GQ4banc:F7zBnMyn0Lo" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:dnMXMwOfBR0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:7Q72WNTAKBA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=7Q72WNTAKBA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:V_sGLiPBpWU"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=O_Iq_zNWNik:kGh5GQ4banc:V_sGLiPBpWU" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:qj6IDK7rITs"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=qj6IDK7rITs" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:gIN9vFwOqvQ"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=O_Iq_zNWNik:kGh5GQ4banc:gIN9vFwOqvQ" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:63t7Ie-LG7Y"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=63t7Ie-LG7Y" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:l6gmwiTKsz0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=l6gmwiTKsz0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=O_Iq_zNWNik:kGh5GQ4banc:TzevzKxY174"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=TzevzKxY174" border="0"/img/a /divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/O_Iq_zNWNik" height="1" width="1"/
Categories: Planet Unity

Links for 2009-09-26 [del.icio.us]

Diamondtearz - Sun, 27/09/2009 - 12:00am
Categories: Planet Unity

Speakers

Diamondtearz - Sat, 26/09/2009 - 9:39pm
Manuel Saint Victor#039;s love affair with programming began in the 80#039;s punching BASIC commands into a Pet Machine. A web developer for 10 years, Manuel has focused on Flash / Flex for the last 5. He has developed applications for companies such as EyeWonder, National Restaurant Association Educational Foundation, Toyota and other Fortune 100 companies. Manuel founded DiamondTearz, LLC a software consultancy dedicated to helping growing companies develop highly usable web applications. He is currently a Flash Developer at WebMD. His spare time is spent playing Rock Band with MJ and his wife Amy, blogging about software at http://diamondtearz.org and building virtual worlds and multi-player social games on the Unity 3D platform. Manuel Saint-Victor holds an MD from University of North Carolina at Chapel Hill and BA from Harvard University. pa href="http://feedads.g.doubleclick.net/~a/WkSymaQMyOQ0IT50eb6jAemDi2M/0/da"img src="http://feedads.g.doubleclick.net/~a/WkSymaQMyOQ0IT50eb6jAemDi2M/0/di" border="0" ismap="true"/img/abr/ a href="http://feedads.g.doubleclick.net/~a/WkSymaQMyOQ0IT50eb6jAemDi2M/1/da"img src="http://feedads.g.doubleclick.net/~a/WkSymaQMyOQ0IT50eb6jAemDi2M/1/di" border="0" ismap="true"/img/a/pdiv class="feedflare" a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:yIl2AUoC8zA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:F7zBnMyn0Lo"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=QeEadLsZuUY:gPLF8WiIAcs:F7zBnMyn0Lo" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:dnMXMwOfBR0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:7Q72WNTAKBA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=7Q72WNTAKBA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:V_sGLiPBpWU"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=QeEadLsZuUY:gPLF8WiIAcs:V_sGLiPBpWU" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:qj6IDK7rITs"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=qj6IDK7rITs" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:gIN9vFwOqvQ"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=QeEadLsZuUY:gPLF8WiIAcs:gIN9vFwOqvQ" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:63t7Ie-LG7Y"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=63t7Ie-LG7Y" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:l6gmwiTKsz0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=l6gmwiTKsz0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=QeEadLsZuUY:gPLF8WiIAcs:TzevzKxY174"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=TzevzKxY174" border="0"/img/a /divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/QeEadLsZuUY" height="1" width="1"/
Categories: Planet Unity

OpenFeint Unity-iPhone support / Guides / FAQs - OpenFeint Support

Diamondtearz - Sat, 26/09/2009 - 8:28pm
OpenFeint Unity support version 0.9 - pre-release build 9.14.2009 Release Notes Copyright (c) 2009 Aurora Feint Inc. All Rights Reserved. What#039;s new? 9.14.2009 version 0.9 - Added support for achievement delegate events This document explains how to use the Unity-iPhone OpenFeint support package. The package consists of two pieces: * an Objective C component that receives messages from Unity and calls OpenFeint services. * a C Sharp component for Unity-iPhone that lets you message Objective C pa href="http://feedads.g.doubleclick.net/~a/X6LltG5EVv3obzyLmnh-96nEqd0/0/da"img src="http://feedads.g.doubleclick.net/~a/X6LltG5EVv3obzyLmnh-96nEqd0/0/di" border="0" ismap="true"/img/abr/ a href="http://feedads.g.doubleclick.net/~a/X6LltG5EVv3obzyLmnh-96nEqd0/1/da"img src="http://feedads.g.doubleclick.net/~a/X6LltG5EVv3obzyLmnh-96nEqd0/1/di" border="0" ismap="true"/img/a/pdiv class="feedflare" a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:yIl2AUoC8zA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:F7zBnMyn0Lo"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=1WAxnogJ9Eg:Xb0NjMxbVzc:F7zBnMyn0Lo" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:dnMXMwOfBR0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:7Q72WNTAKBA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=7Q72WNTAKBA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:V_sGLiPBpWU"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=1WAxnogJ9Eg:Xb0NjMxbVzc:V_sGLiPBpWU" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:qj6IDK7rITs"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=qj6IDK7rITs" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:gIN9vFwOqvQ"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=1WAxnogJ9Eg:Xb0NjMxbVzc:gIN9vFwOqvQ" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:63t7Ie-LG7Y"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=63t7Ie-LG7Y" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:l6gmwiTKsz0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=l6gmwiTKsz0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=1WAxnogJ9Eg:Xb0NjMxbVzc:TzevzKxY174"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=TzevzKxY174" border="0"/img/a /divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/1WAxnogJ9Eg" height="1" width="1"/
Categories: Planet Unity

COOP or DIE 2 made with the Unity Game Engine

Diamondtearz - Sat, 26/09/2009 - 6:33pm

Added By: Infinite Unity3D
Tags: unityh3d, unity game


Categories: Planet Unity

Infinite Unity 3D Blogs - Unofficial Unity3D Blog Network

Diamondtearz - Sat, 26/09/2009 - 6:06pm
pa href="http://feedads.g.doubleclick.net/~a/JL9bpMsgViK5INmfcN1Q3-ar6Go/0/da"img src="http://feedads.g.doubleclick.net/~a/JL9bpMsgViK5INmfcN1Q3-ar6Go/0/di" border="0" ismap="true"/img/abr/ a href="http://feedads.g.doubleclick.net/~a/JL9bpMsgViK5INmfcN1Q3-ar6Go/1/da"img src="http://feedads.g.doubleclick.net/~a/JL9bpMsgViK5INmfcN1Q3-ar6Go/1/di" border="0" ismap="true"/img/a/pdiv class="feedflare" a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:yIl2AUoC8zA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=yIl2AUoC8zA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:F7zBnMyn0Lo"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=nNHJPq4k678:ntrIrJJQWt8:F7zBnMyn0Lo" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:dnMXMwOfBR0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=dnMXMwOfBR0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:7Q72WNTAKBA"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=7Q72WNTAKBA" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:V_sGLiPBpWU"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=nNHJPq4k678:ntrIrJJQWt8:V_sGLiPBpWU" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:qj6IDK7rITs"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=qj6IDK7rITs" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:gIN9vFwOqvQ"img src="http://feeds.feedburner.com/~ff/Diamondtearz?i=nNHJPq4k678:ntrIrJJQWt8:gIN9vFwOqvQ" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:63t7Ie-LG7Y"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=63t7Ie-LG7Y" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:l6gmwiTKsz0"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=l6gmwiTKsz0" border="0"/img/a a href="http://feeds.feedburner.com/~ff/Diamondtearz?a=nNHJPq4k678:ntrIrJJQWt8:TzevzKxY174"img src="http://feeds.feedburner.com/~ff/Diamondtearz?d=TzevzKxY174" border="0"/img/a /divimg src="http://feeds.feedburner.com/~r/Diamondtearz/~4/nNHJPq4k678" height="1" width="1"/
Categories: Planet Unity

Infinite Unity3D Game Development List

Diamondtearz - Sat, 26/09/2009 - 6:05pm
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Categories: Planet Unity