Unity Technologies Blog

Syndicate content
A glimpse inside Unity Technologies...
Updated: 2 years 30 weeks ago

Unity on the Web – Using Reddit to Keep Track

Wed, 21/10/2009 - 10:06am
With such a rapidly growing community and user base behind Unity it's become increasingly difficult to keep tabs on all the developer blogs, cool content, all the new 3rd party tutorial and learning sites and all the new community-focused forums/social networking groups that are popping up. To help keep tabs ...
Categories: Planet Unity

Unity Game Development Essentials

Wed, 21/10/2009 - 10:06am
By now many folks are aware of the fact that Will Goldstone has written a book about Unity, it's called Unity Game Development Essentials and it's being published by Packt Publishing. Early on Will and his publisher graciously shared PDF copies with folks, including everyone on the Unity Community Forums. ...
Categories: Planet Unity

SIEGE 2009 – My (Brief) Trip Report

Wed, 21/10/2009 - 10:06am
This past weekend I traveled down to Atlanta, Georgia to speak at SIEGE 2009 (Southern Interactive Entertainment & Game Expo). During my trip I not only got to meet a number of local developers at the conference and our dinner out, but I was also lucky enough to meet Manny ...
Categories: Planet Unity

Building Buzz for Your Game

Wed, 21/10/2009 - 10:06am
We see new games being made with Unity at an ever increasing rate. A lot of them get picked up by the gaming media thanks to the sprawling creativity of our users - others don't get noticed as much as they deserve. Unity makes game development accessible to a broad audience, ...
Categories: Planet Unity

2.6 Web Player Community Preview

Wed, 21/10/2009 - 10:06am
Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how many new games are being made today! They're being rolled out so quickly that we can't always keep up. So to help us make ...
Categories: Planet Unity

GamesIndustry.biz interview with Nicholas Francis

Wed, 21/10/2009 - 10:06am
GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this interview entitled United We Stand.
Categories: Planet Unity

5 Unity powered iPhone games in TOP100 right now!

Wed, 21/10/2009 - 10:06am
Thanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there were simultaneously 3 games in TOP100 ALL apps at the beginning of the last week? Now even better - at least* 5 games made with Unity ...
Categories: Planet Unity

EA’s Greg Rinaldi Talks Unity

Wed, 21/10/2009 - 10:06am
ShogunGamer's Corey Rollins did a great interview with EA Tiburon's Greg Rinaldi about his team's experience using Unity to create Tiger Woods PGA Tour Online. Using Unity 3D allowed us to have a much more efficient budget, team size and timeline than we would have had if we’d decided to build our ...
Categories: Planet Unity

Unity User Meetup Tonight in Austin

Wed, 21/10/2009 - 10:06am
Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) at the Driskill Hotel Bar (map).
Categories: Planet Unity

Unite ‘09 tickets now on sale!

Wed, 21/10/2009 - 10:06am
We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prior two years as there is now an optional lead-in day of classes that folks can attend. The conference runs Tuesday to Friday, October 27th ...
Categories: Planet Unity

Summer of Code: Detonator Framework Released!

Tue, 06/10/2009 - 12:32am
This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. The project was one of the four selected projects that were selected for the Unity Summer of Code and the first to be wrapped up and released. Explosions ...
Categories: Planet Unity

GDC Austin 2009 Day 1

Tue, 06/10/2009 - 12:32am
A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and I wanted to give a status report of the events thus far before heading off to dinner. We've got a great presence on this year's ...
Categories: Planet Unity

Snow Leopard’s 64-bit Safari and Unity

Sun, 30/08/2009 - 8:31am
So, most of you have probably heard the news: Apple is going to release Mac OS X 10.6 "Snow Leopard" this Friday. This release will give Mac users plenty of new feature goodness and new technologies to play with, and brings a lot of changes under the hood. Unfortunately, I ...
Categories: Planet Unity

Unity iPhone 1.5 Released!

Sun, 30/08/2009 - 8:31am
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5. Some of the highlights from this major point release include: Significant Performance Boosts Up to 3x faster than 1.0.3. Performance critical paths rewritten to take advantage of VFP coprocessor, animation skinning ...
Categories: Planet Unity

Summer of Code: Progress of Detonator framework

Sun, 30/08/2009 - 8:31am
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The project is one of four selected projects that were selected for the Unity Summer of Code. We're just 9 days away from the August 31 deadline so it's ...
Categories: Planet Unity

Summer of Code: Progress on External Lightmapping

Sun, 30/08/2009 - 8:31am
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four selected projects that were selected for the Unity Summer of Code. What's lightmapping? If you're not familiar with the terms "baking" and "lightmapping" then let me introduce them ...
Categories: Planet Unity

Summer of Code: Progress of Terrain Erosion Tools

Sun, 30/08/2009 - 8:31am
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected projects that were selected for the Unity Summer of Code. The objective of this Unity Summer of Code project was to develop a toolset ...
Categories: Planet Unity

Summer of Code: Progress of Cutscene Editor

Sun, 30/08/2009 - 8:31am
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projects that were selected for the Unity Summer of Code. As described in an earlier blog post, the Cutscene Editor is a tool for creating realtime ...
Categories: Planet Unity

Presentations from Assembly 2009 demo party

Sun, 30/08/2009 - 8:31am
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this year we were sponsoring the event, sent in some folks there and had a couple of seminar presentations. Our presentations were not directly ...
Categories: Planet Unity

Unity Awards 2009 Now Accepting Submissions!

Sun, 30/08/2009 - 8:31am
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working hard on a project, now is you chance to earn some recognition–and some prize money–for your efforts! Check out the official contest information and rules ...
Categories: Planet Unity